This public update features a collaboration video with Michael-Scott Earle, discussing the game’s development and inspiration.
Cutscene Progress:
- Over half of the cutscenes are blocked out.
- The team is focusing on delivering high-quality narrative content.
- Pre-alpha blocking previews with raw performance capture are shared.
- A romance scene preview is shown, highlighting the need for animation cleanup.
- More spicy previews are available for Patreon supporters on Discord.
Map Progress:
- VFX, such as atmospheric fog, are being added.
- Landscape details are being refined.
- The map is divided into biomes, each with unique gameplay and challenges.
- The valley biome, where the fort and cave are located, is showcased.
- The map features Metroidvania-style progression, with paths unlocked by taming dinosaurs.
- Different dinosaur sizes allow access to different paths, creating strategic choices for players.
- The goal is to create a dangerous and immersive prehistoric jungle experience.




Upcoming Content:
- The second update of August will feature a video of Victor riding Hope (his parasaur mount) on the map.
- Future demo content and release plans will be discussed.
- The team is considering adding gameplay elements to future demos.
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